Sunday, June 23, 2013

Not with a bang...

Ok there's nothing in the post that will match up with the title but it sounded too good to pass up.  I've been busy painting,watching old MST3K episodes on YouTube, and painting while watching old MST3K episodes on YouTube.  This post is to show the results of all that quality time, including the very first model that I ever airbrushed.  Happy times, happy times...

Any way...


I'll start with Harlan Versh, I think that for two points you get a degree of pain potential with him that you don't get with many other solos, particularly against people that have lots of upkeep spells or people that have lots of minor casters in their armies.  Anyway, there he is.

Now we're onto the bits that go with LVlad specifically, though I'm sure I'll use them with other casters as well.


Iron Fang Uhlans, the models are firmly in the "OK" camp, not a lot of details but they look decent on the table.  On the table I still need to really learn how to use them effectively, like is it worth the extra two points of armor to clump up?  Based on the one time I used them I'd say "No" as that just makes them easier to be attacked and stuck in a melee where their effectiveness is greatly lessened.


Grey Lords Outriders, now these guys will be getting a lot of table time I think.  Insane threat range, light cavalry, magical spray attacks, all very nice!  The drawback of the Magic Skill of 6 can stand some help but there are generally options for that.

And now... on to the HUGE based models!



The Chuckwagon of the Apocalypse!  Well its a cavalry model so LVlads feat would work with it but really I don't know when or if I'll ever use it.  Writing that now I'm convinced that I'm going to have to use it as some sort of a moral imperative.  So I just might be of two minds on this one...

But I'm not on...


My Conquest.  This, if you were wondering, is the first model I busted out my airbrush skillz on.  The main effect was the shading on all the steel bits.  Like everything I think it looks better in person and I'm happy with what I'm churning out these days.  Next up, Assault Commandos, hey somebody's got to use them!

Tuesday, May 21, 2013

(Mostly) Finished Product


 First we have Fenris that I've been poking at for a little while:


 Then we have three sides of LVlad:


 If you count "front" as a side...




Looking ok I think!

Tuesday, April 30, 2013

Work in Progress

Here's a work in progress post with poorly lit photo's of LVlad that I'm working on.


So he's not physically attached at this point, I've worked on the horse a bit and then when I put him together I had to make sure that his legs would fit around the horse somewhat tightly as well as to get an idea of what the pose will end up like.


His armor is going to be painted in the same general style as the horses', gold with red trim.



The cape I'm thinking is going to be red with black trim.  That's it for now, more later when I get him closer to done.

Tuesday, April 9, 2013

Spring, When a Youngish Man's Fancy Turns to Mayhem

After a lengthy hiatus enforced by work and travel Jason and I played Warmachine again (cue the applause!) and much fun was had.  I played Strakov with:

Torch
Kayazy with Underboss
Windomakers
Great Bears
Max unit of Assault Kommandoes and 3 Flame throwers

Jason played his war Pigs (Farrow Minions for those of you that like to know the "real names" of made up stuff) picking the newly painted Doctor Porkulus (also know as Dr. Arkadius) with:

3 x Warhogs
Bonegrinders
Brigands
Slaughterhousers
Targ

Again fun was had, I was ashamed to field a primed only unit of AK's and Jason was shamed by only having two painted Warhogs.  With the same equally balanced we thus diced for starting and Jason won and elected to go first.
Jason's Guys

Nicely Painted Hogs (and shameful WW acting as a Hog)

My guys with shameful red monocolor AK's)

So Jason deployed with the Hog's spread out evenly across his front, Targ on his right, Brigands and Dr. Porkulus in the center, and Bonegrinders and Slaughterhousers on his left.  I countered with the Widowmakers on my left, the AK's in the center with the Bear's, Torch, Strakov and Roman Abrahimovich, and the Kayazy on my right.  Being a melee army Jason rolled forward on the first turn.  I ran the Kayazy forward, advanced the AK's in shieldwall in the center (and gassed up the joint by them shooting each other.  Given how spread out his Hogs were my plan was to kill the one on my left first while the rest of Jasons guys were busy with the AK's and the Kayazy then roll them up from left to right.

After the first turn's movement on the left.

And on the right.
 
On turn two Jason moved forward a bit as my threat range was larger than his thanks to Superiority and he didn't want to get just hit.  So I again advanced the AK's and started gassing his guys where they were as well as each other (again) and got the middle Hog with two flame thrower attacks that did decent damage to it.  On the right I charged/ran the Kayazy into the bone field terrain getting into contact with three of the Bonegrinders and killing two of them.

After Jason's Turn 3

In doing that Kayazy attack I screwed up my figure placement and left them open to a trample attack by the right most Hog (the WW in the photos) which, while it didn't kill them, knocked four of them down so the Slaughterhousers could kill them.  Silly mistake.

View from the center behind the Red Regiment of AK's.

I then proceeded to my turn and, while hosing it up royally, managed to take down two of the Hogs.  I Upkept Superiority but forgot to allocate focus, so instead of killing the Hog on the left, Torch took the turn off.  I ordered Assault and Battery with the AK's, they gassed all three of the Hogs and shot one of the Brigands.  They hit both of the right two Hogs with Flamethrowers and charged in killing 5 or 6 of the Brigands and somehow nearly killing the already damaged center Hog (one charge damage roll was a 15 on the dice, another as 14.  Luck, I love you!  About half the time...).  I then charged the right most Hog with the Great Bears who stopped out side of the Choke Gas cloud and killed it right off.  The first time they've managed that (killing some thing bigger than a trooper in one round).  Strakov had 5 points of Focus to spend so he shot the middle Hog and killed it.

Hogs Nae Moor

Kayazy Kreeping Kloser to Kontackt with Dr. Porkulus
The Kayazy advanced through the Bone garden as much as possible and killed all but one of the Bonegnashers.  They were moving closer and closer to the Warlock that was at the heart of all the unpleasantness.  So I was mad at myself, as well as the turn went over all I should have killed all three of the Hogs if only I'd given Torch even one or two points of Focus I could have done so.  Grumble!

At that point the game was pretty much over but Jason went down fighting.  Using his Porkulus Feat and an animus he got his last Hog into charge range of Torch an.d rolling slightly above average took the Jack down with only his base attacks.
Hog Triumphant
 
End of the Turn

So I had my last Flamethrower suicide bomb himself (he moved out of melee range of a Brigand) which lit Porkulus on fire just in case the Kayazy were not up for the challenge of killing him.  They charged in from the side and were up for the challenge killing him in two blows.

Porkulus Undone

So what did I learn?  Well it sucks to forget to allocate Focus for one... Also AK's take a long time to resolve even when they're just moving forward and gassing themselves it eats up the time rolling all those dice.  Then when you Assault and Battery with them they each have three attacks (generally not too effective ones but still) and that takes time to do.  Other than that I kind of liked them, I think that against Hordes they're more effective than they would be against Jacks as everything is alive and thus everything can suffer from the gas.  Reducing a Heavy Beast's DEF by two means you don't have to boost to hit (generally speaking) and reducing their MAT by two means that they generally do need to boost to be sure to hit (MAT 4 sucks my friends, you're turning 9 point beasts into Kossite Woodsmen!).  I liked the flamethrowers as well, it's just fun to light things on fire.  Once they get into melee they're rapidly killed however so maybe a MIN sized unit and only when playing Hordes.  In any event I enjoyed playing with them!


Wednesday, January 2, 2013

Flags for my 7 Years War guys

So I have the flags designed but not printed out and attached to the guys yet.  The first flag would be the Kings Colors, each Infantry Regiment will have one as will the Grenadiers, the Cavalry Regiments will not.






The second flag for each Infantry Regiment, and the only flag for each Cavalry Regiment, will be the Regimental Colors that are designed off of the insignia of the region that each Regiment is recruited from.  Cavalry first we have the First Regiment from Orkdahl:

Boring, I know.  But they do get more colorful as we go along... Second Regiment of Horse from Oslo:






See?  Fancy schmancy!  And on to the infantry!  The First Regiment of Foot from Oppland.
The Second Regiment from Trondheim.
The Third Regiment from Ringerike.
The Fourth Regiment from Rogaland.
The Fifth Regiment from Telemark
The Sixth Regiment from Buskerud
And the Seventh from Stavanger.




And that's about it for this update.  When I get them all assembled I'll post some pictures of them and I've managed to arrange for some Hussars (thanks Greg!) so I'll be working on them as time permits.











Wednesday, November 28, 2012

Not All Warmchine

So I'm posting some new pictures that are not of Warmachine (gasp!) these are pictures of my new 7 Years War ImagiNation: The Kingdom of Norway!  Ok so Norway is a real country today, but back then it was a province of Denmark, I've decided that the Norwiegans Norweigans Norwayers Norwayites people of Norway had enough and fought for their freedom!  Huzzah!

So on to the photos:

First we have the General of the army, Hans Skjenvheim.  He models himself after the great Prussian Frederick the Great.  It's great that he also wants to be great as in Hans Skjenvhiem The Great.


Next we have the Brigadiers, from left to right we have Anathon Aall, Guttorm Floistad, and the excitable Olav Gjelsvik.


Next we have the 1st Regiment of Horse, haling from the Orkdalen region they will prove bitter opponents for any southerner foolish enough to stand in their way!  Well that's the hope anyway...


Now we have the 1st Regiment of Foot, the Gudbrandsdalen infantry Regiment is ready for action!  Well after they get their Regimental and Royal Colors and flocking on the bases but you get the idea.


Lastly (for this batch) we have a Regiment of light infantry, these hardy mountaineers are the inheritors of the rebel light infantry tradition that lead to the ousting of the Dane.  These specific troops are from Nordmore in the bitter north of Norway.